A11y Bug Logger is a streamlined tool for tracking accessibility issues in web apps. Built with a focus on usability and inclusivity, it showcases skills in front-end development, accessibility standards, UX design, and efficient bug reporting workflows. (Note: Live Demo coming soon. Contact me if you want to see it as it is now. In the meantime, check out the code on GitHub).
Read Case Study Go To RepoA11yMysteryHouse.com is an immersive, mobile-first screen reader escape room built with React and Tailwind. This project combines accessibility principles, creative UX design, and interactive game logic to teach a11y through play. It showcases skills in semantic HTML, ARIA, React state management, and accessible UI patterns. I have used this for screen reader workshops.
Go To Site Go To RepoAn analytics dashboard for the Mobile Screen Reader Game that visualizes user progress, completion rates, time spent, and common sticking points. It includes AI-generated summaries for users who prefer written insights over charts, improving both accessibility and comprehension. This is a snapshot of the day I presented at the T-Mobile Accessibilty Summit Conference.
Go To Site Go To RepoThis is a prototype for a game I am building for a startup called Chattersum. Chattersum collects trending discussions from social media and summarizes them. This game is a hangman sort of game that uses trending words that the user will guess. The words are selected by AI to avoid offensive or inappropriate terms.
Go To Prototype Go To RepoT-Mobile's open-source accessibility knowledge base and toolkit focused on practical, inclusive design. I contribute code, perform pull request reviews, and write documentation and educational content. I also actively use the tools and patterns in my daily design and development work.
Go To Site Go To RepoI used to run a design and development consultancy specializing in enhancing luxury products through design, photography, and brand strategy. Here is a design project we worked on for a jewelry startup.
read case studyThroughout my UX journey, I have gained extensive knowledge in digital accessibility. Teaching this topic can be challenging due to its complexity. Over the years, I have developed an effective system for making accessibility more approachable and easier to govern in the software development process.
read case studyMy focus in AI has been on ethical use and governance in product development and implementation. This brief is an example of a comprehensive policy brief for the Indiana Department of Education analyzing AI implementation in schools, providing evidence-based recommendations for ethical AI integration and educator training while addressing data privacy and algorithmic bias concerns.
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