Accessibility +
Artifical Intelligence

With over 15 years of experience at the intersection of accessibility, human-computer interaction, and emerging technologies, I specialize in creating inclusive digital experiences that scale. I’ve led accessibility programs for global tech companies, bridging design, development, and AI-driven innovation. Holding master’s degrees in Human-Computer Interaction and AI Management & Policy (in progress), I blend deep technical knowledge with strategic insight to help organizations embed accessibility into every layer of their product lifecycle.

Project Management -  Jewelry Retail App

Project Management - Jewelry Retail Application

Highlights: Leadership, Communication, Project Management, Design Direction

I used to run a design and development consultancy specializing in enhancing luxury products through design, photography, and brand strategy. Here is a design project we worked on for a jewelry startup.

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Case Study 3 - Accessibility Heuristics and Education

Accessibility Governance - Heuristics and Design

Highlights: Accessible Design, Analysis, Education

Throughout my UX journey, I have gained extensive knowledge in digital accessibility. Teaching this topic can be challenging due to its complexity. Over the years, I have developed an effective system for making accessibility more approachable and easier to govern in the software development process.

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Case Study 3 - Accessibility Bug Logger

A11y Bug Logger

Highlights: UX, A11y, Development, AI

A11y Bug Logger is a streamlined tool for tracking accessibility issues in web apps. Built with a focus on usability and inclusivity, it showcases skills in front-end development, accessibility standards, UX design, and efficient bug reporting workflows. The project demonstrates my ability to build tools that enhance digital accessibility and support inclusive development practices.

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Case Study 4 - Mobile Screen Reader Game

Mobile Screen Reader Game

Highlights: UX, A11y, Development

An immersive, mobile-first screen reader escape room built with React and Tailwind. This project combines accessibility principles, creative UX design, and interactive game logic to teach a11y through play. It showcases skills in semantic HTML, ARIA, React state management, and accessible UI patterns. I have used this for screen reader workshops.

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Case Study 2 - AI Policy - Indiana Dept. of Education AI Policy Brief
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AI Policy - Indiana Dept. of Education AI Policy Brief

Highlights: Research, Proposal Writing

My focus in AI has been on ethical use and governance in product development and implementation. This brief is an example of a comprehensive policy brief for the Indiana Department of Education analyzing AI implementation in schools, providing evidence-based recommendations for ethical AI integration and educator training while addressing data privacy and algorithmic bias concerns.

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